›. Website Sony Interactive Entertainment (abbreviated as SIE and formerly known as Sony Computer Entertainment ( SCE) and Sony Network Entertainment) is an American multinational and digital entertainment company and is a wholly owned subsidiary and part of the Consumer Products and Services Group of. The company was founded and established on November 16, 1993, as Sony Computer Entertainment, to handle Sony's venture into video game development with its brand. Since the successful launch of the in 1994, the company has since been developing the PlayStation lineup of home video game consoles and accessories. Expanding upon North America and other countries, the company soon became Sony's main resource for research and development in video games and interactive entertainment.
In 1994, Sony Computer Entertainment America (SCEA), began to produce the original PlayStation console in North America. In April 2016, SCE and Sony Network Entertainment was restructured and reorganized into Sony Interactive Entertainment, carrying over the operations and primary objectives from both companies.
Sony Interactive Entertainment handles the, production, and sales of both hardware and software for the video game systems. Alongside, it is also a and of video game titles and is composed of several subsidiaries of Sony's largest markets:,. As of September 2016, the company has sold more than 486 million PlayStation consoles overall worldwide. The corporate logo as Sony Computer Entertainment, used from 1993 to 2016 Sony Computer Entertainment, Inc.
Bleach: Soul Resurreccion - PlayStation 3 Standard Edition: Playstation 3: Computer. Finally got a ps3, this is one of my top purchases and I don't regret it a bit.
(SCEI) was jointly established by Sony and its subsidiary in 1993 to handle the company's ventures into the hardware market. The original console was released on December 3, 1994, in Japan. Bleach soul resurreccion pc game user has, Jamiroquai essential bass transcriptions pdf, Amp font viewer 3.86. The company's North American operations, Sony Computer Entertainment of America (SCEA), were originally established in May 1995 as a division of. Located in, the North American office was originally headed by Steve Race.
In the months prior to the release of the PlayStation in Western markets, the operations were restructured: All videogame marketing from was folded into SCEA in July 1995, with most affected employees transferred from, to Foster City. On August 7, 1995, Race unexpectedly resigned and was named CEO of three days later. He was replaced by Sony Electronics veteran Martin Homlish. This proved to be the beginning of a run of exceptional managerial turnover, with SCEA going through four presidents in a single year. The PS console was released in the United States on September 9, 1995.
As part of a worldwide restructuring at the beginning of 1997, SCEA (currently Sony Interactive Entertainment America) was re-established as a wholly owned subsidiary of SCEI. The launch of the second PS console, the was released in Japan on March 4, 2000, and the U.S.
On October 26, 2000. On July 1, 2002, chairman of SCEI, was replaced by Tamotsu Iba as chairman. And were also promoted to senior vice presidents of SCE.
The (PSP) was SCEI's first foray into the small handheld console market. Its development was first announced during SCE's conference in 2003, and it was officially unveiled during their E3 conference on May 11, 2004. The system was released in Japan on December 12, 2004, in North America on March 24, 2005, and in Europe and Australia on September 1, 2005. Creation of SCE Worldwide Studios, Acquisitions, and restructure On September 14, 2005, SCEI formed (SCE WWS), a single internal entity to oversee all wholly owned development studios within SCEI.
It became responsible for the creative and strategic direction of development and production of all computer entertainment software by all SCEI-owned studios—all software is produced exclusively for the PS family of consoles. Was named as President of SCE WWS on May 16, 2008, replacing, who was serving interim after Harrison left the company in early 2008. On December 8, 2005, video game developer, developers of the, was acquired by Sony Computer Entertainment as part of its SCE WWS. On January 24, 2006, video game developer, developers of the, was acquired by Sony Computer Entertainment as part of its SCE WWS.
In March 2006, Sony announced the online network for its forthcoming (PS3) system at the 2006 PlayStation Business Briefing meeting in, tentatively named 'PlayStation Network Platform' and eventually called just (PSN). Sony also stated that the service would always be connected, free, and include multiplayer support. The launch date for the PS3 was announced by Hirai at the pre-Electronic Entertainment Expo conference held at Sony Pictures Studios in Los Angeles, U.S., on May 8, 2006. The PS3 was released in Japan on November 11, 2006, and the U.S. Date was November 17, 2006. The PSN was also launched in November 2006.
On November 30, 2006, president of SCEI, was appointed as chairman of SCEI, while Hirai, then president of SCEA, was promoted to president of SCEI. On April 26, 2007, Ken Kutaragi resigned from his position as chairman of SCEI and group CEO, passing on his duties to the recently appointed president of SCE, Hirai. On September 20, 2007, video game developers and, creators of the, were acquired by Sony Computer Entertainment as part of its SCE WWS. On April 15, 2009, David Reeves, president and CEO of SCE Europe, announced his forthcoming resignation from his post. He had joined the company in 1995 and was appointed as chairman of SCEE in 2003, and then president in 2005. His role of president and CEO of SCEE would be taken over by Andrew House, who joined Sony Corporation in 1990.
The was released on October 1, 2009, for North America and Europe, and on November 1, 2009, for Japan. On April 1, 2010, SCEI was restructured to bring together Sony's mobile electronics and personal computers divisions.
The main Japanese division of SCEI was temporarily renamed 'SNE Platform Inc.' (SNEP) on April 1, 2010, and was split into two divisions that focused on different aspects: 'Sony Computer Entertainment, Inc.' , consisting of 1,300 employees who focused on the console business, and the network service business consisting of 60 to 70 employees. The network service business of SCEI was absorbed into Sony Corp's Network Products & Service Group (NPSG), which had already been headed by Hirai since April 2009.
The original SCEI was then dissolved after the restructure. The North American and European branches of SCEI were affected by the restructure, and remained as SCEA and SCEE.
Hirai, by that time SCEI CEO and Sony Corporation EVP, led both departments. On March 2, 2010, video game developer, developers of the PlayStation 3 (PS3) game, was acquired by SCEI as part of its SCE WWS. On August 23, 2010, the headquarters of the company moved from to the (Sony Corporation's headquarters) in Kōnan. On April 20, 2011, SCEI was the on its system, which also affected its online division. On August 1, 2011, video game developer, developers of the and series, was also acquired.
Launch of PlayStation Vita and PlayStation 4, acquisitions, China expansion On January 2012, BigBig Studios was closed and Cambridge Studio—renamed —becoming a sister studio of Guerrilla Games. On March 2012, developers of the series, and, was closed. On June 25, 2012, Hirai retired as chairman of Sony Computer Entertainment; however, he remains on the board of directors. On July 2, 2012, Sony Computer Entertainment acquired, a cloud-based gaming service. On August 2012, developer of the and series was closed. A press release was published on August 20, 2013, announcing the release date of the (PS4) console. On that date, SCEI introduced the CUH-1000A series system, and announced the launch date as November 15, 2013, for North American markets and November 29, 2013, for European, Australasian and Central and South American markets.
Following a January 2014 announcement by the Chinese government that the country's 14-year game console ban would be lifted, the PS4 was scheduled to be the first Sony video game console to be officially and legally released in China since the PlayStation 2—the ban was enacted in 2000 to protect the mental health of young people. On March 6, 2014, Sony Computer Entertainment of America President and CEO, Tretton, announced he was resigning from his position at the end of the month, citing a mutual agreement between himself and SCEA for the cessation of his contract. Tretton had worked at SCEA since 1995, and was a founding member of the company's executive team.
He was involved in the launch of all PlayStation platforms in North America, including the original PlayStation, PS2, PSP, PS3, PSN, PS Vita, and PS4. Tretton was replaced by, who was the vice-president and chief operating officer (COO) of Sony Network Entertainment International, effective April 1, 2014. On April 2, 2015, it was announced that Sony Computer Entertainment had acquired the intellectual property of the cloud gaming service, and that its services would cease by the end of the month. The beta version of Sony's first-ever cloud-based television service, (PSVue), was launched in the U.S. In November 2014. It was only offered on an invite-only basis for PS3 and PS4 users, prior to its official launch in early 2015. Sony signed deals with major networks, including CBS, Discovery, Fox and Viacom, so that users can view live streaming video, as well as catch up and on-demand content, from more than 75 channels, such as Comedy Central and Nickelodeon.
Although pricing and release dates for other regions was not publicized, Sony confirmed that PSVue will eventually be available on, followed by other Sony and non-Sony devices. As Sony Interactive Entertainment On January 26, 2016, Sony announced that effective April 1, 2016, Sony Computer Entertainment and Sony Network Entertainment International would be re-organized and combined into a new company, Sony Interactive Entertainment. Unlike SCE, Sony Interactive Entertainment is based in, and represents the entire PlayStation brand, regional subsidiaries, and its content operations. On March 24, 2016, Sony announced the establishment of ForwardWorks, a new studio dedicated to producing 'full-fledged' games based on Sony intellectual properties for mobile platforms such as smartphones. Corporate affairs.
Former SCEA headquarters in The, and of SIE is John Kodera, replacing, who stepped down in October 2017. House will serve as until the end of 2017. House replaced as president and CEO in 2011, who himself had replaced longtime CEO, also known as 'The Father of the PlayStation'.
Kutaragi retired from his executive position at SIE on June 19, 2007, and holds the title of honorary chairman at the company. And Jim Ryan currently serve as chairman of SIE Worldwide Studios and Head of Global Sales and Marketing, respectively. Is the current president of SIE Worldwide Studios.
Headquarters SIE currently has three main headquarters around the world: the global headquarters in, US (Sony Interactive Entertainment LLC & Sony Interactive Entertainment America); Kōnan, Japan (Sony Interactive Entertainment Inc. And Sony Interactive Entertainment Japan Asia) which control operations in Asia and was also formerly the headquarters for Sony Computer Entertainment; and, United Kingdom (Sony Interactive Entertainment Europe) which controls operations in Europe.
SIE also has smaller offices and distribution centers in, US; Toronto, Canada;, Australia; and, South Korea and Liverpool, UK. Game approval SIE evaluates and approves games for its consoles. The process is more strict than for the, and developers submit game concepts to Sony early in the design process. Each SIE unit has its own evaluation process; SIEE, for example, approved for its consumers but SIEA did not.
The company sometimes imposes additional restrictions, such as when it prohibited PS and PS2 games from being ported to the PSP without 30% of content being new to the Sony console. Hardware. PlayStation brand logo PlayStation SCEI produces the PlayStation line of video game hardware that consists of consoles and handhelds.
Sony's first wide home console release, the PlayStation (codenamed 'PSX' during development,), was initially designed to be a drive add-on for 's (a.k.a. 'Super Famicom' in Japan) video game console, in response to add-ons for competing platforms such as the and the (sold as the PC Engine CD-ROM² System and Mega CD in Japan respectively). When the prospect of releasing the system as an add-on dissolved, Sony redesigned the machine into a standalone unit. The PlayStation was released in Japan on December 3, 1994, and later in North America on September 9, 1995.
By the end of the console 12-year production cycle, the PlayStation had sold 102 million units. PlayStation 2 SCEI's second home console, the PlayStation 2 (PS2) was released in Japan on March 4, 2000, and later in North America and Europe in October and November 2000, respectively.
The PS2 is powered by a proprietary, the, and was the first video game console to have playback functionality included out of the box. The PS2 consisted of a DVD drive and retailed in the U.S. SCEI received heavy criticism after the launch of the PS2 due to the games released as part of the launch, difficulties that it presented for video game designers, and users who struggled to port Sega Dreamcast games to the system.
However, despite these complaints, the PlayStation 2 received widespread support from throughout its lifespan on the market. On December 28, 2012, Sony confirmed that it would cease production of the PS2 through a gradual process that started in Japan—the continuing popularity of the console in markets like Brazil and India meant that PS2 products would still be shipped, while games for the console were released in March 2013.
The PS2 stands as the, with a total of 155 million consoles sold. Writing for the ExtremeTech website at the end of 2012, James Plafke described the PS2 as revolutionary and proclaimed that the console 'turned the gaming industry on its head': Aside from being the “first” next-gen console, as well as providing many, many people with their first DVD player, the PlayStation 2 launched in something of a Golden Age of the non-PC gaming industry. Gaming tech was becoming extremely sophisticated. Sony seemingly knew the exact route toward popularity, turning the console with the least powerful hardware of that generation into a juggernaut of success.
PlayStation Portable The (PSP) was SCEI's first foray into the small handheld console market. Its development was first announced during SCE's conference in 2003, and it was officially unveiled during their E3 conference on May 11, 2004.
The system was released in Japan on December 12, 2004, in North America on March 24, 2005, and in Europe and Australia on September 1, 2005. The console has since seen two major redesigns, with new features including a smaller size, more internal memory, a better quality LCD screen and a lighter weight. PlayStation 3 The launch date for the PS3 was announced by Hirai at the pre-Electronic Entertainment Expo conference held at Sony Pictures Studios in Los Angeles, U.S., on May 8, 2006. The PS3 was released in Japan on November 11, 2006, and the U.S. Date was November 17, 2006.
Technology journalists observed that Sony had followed what Microsoft did with the Xbox 360, and produced the PS3 in two versions: one with a 20GB hard drive and the other with a 60GB hard drive. The PS3 utilizes a unique processing architecture, the, a proprietary technology developed by Sony in conjunction with. The graphics processing unit, the, was co-developed by and Sony. Several variations of the PS3 have been released, each with slight hardware and software differences, and each denoted by the varying size of the included hard disk drive. PlayStation Vita The PS Vita is the successor to the PlayStation Portable. It was released in Japan and other parts of Asia on December 17, 2011, and then in Europe, Australia and North America on February 22, 2012.
Internally, the Vita features a 4-core processor and a 4-core graphics processing unit, as well as software as its main user interface, which succeeds the. PlayStation 4 The PS4 was announced as the successor to the PS3 and was launched in North America on November 15, 2013, in Europe on November 29, 2013 and in Japan on February 23, 2014.
Described by Sony as a 'next generation' console, the PS4 included features such as enhanced social capabilities, second-screen options involving devices like the handheld, a membership service and compatibility with the live streaming platform. Following a January 2014 announcement by the Chinese government that the country's 14-year game console ban would be lifted, the PS4 was scheduled to be the first Sony video game console to be officially and legally released in China since the PlayStation 2—the ban was enacted in 2000 to protect the mental health of young people.
![How to install bleach soul resurreccion pc How to install bleach soul resurreccion pc](/uploads/1/2/5/6/125601671/774479919.jpg)
Around 70 game developers, including and Koei, will service Chinese PlayStation users. The Chinese release dates and price details were announced in early December, with January 11, 2015, confirmed by SCEI.
The makers announced that both the PS4 and Vita consoles will be released in China, and the former's package will also consist of a 500GB hard drive and controller. The 20th anniversary of the original PS console was celebrated on December 6, 2014, with the release of a limited-edition, anniversary-edition PS4 with an aesthetic design that recalled the original 1994 PlayStation. Software development studios. Beat Sketcher. BigFest. Cart Kings. Crime Crackers.
Dare to Fly. DJ: Decks & FX. Global Force: Shin Sentou Kokka. GUNS UP!. Here They Lie. Hermie Hopperhead: Scrap Panic. Imaginstruments.
Jet X2O. Killstrain.
Kite Fight. Move Fitness. Open Me!. Paint Park. Patchwork Heroes. Project: Horned Owl.
PulzAR. Sagashi ni Ikouyo. Steel Reign. t@g. Table Ice Hockey. Table Top Tanks.
The Hungry Horde. Tori Emaki. Tumble. See also. Leonardi, Domenico (December 2014). PlayStation Hardware and Software Sales (in Italian).
Retrieved August 19, 2017. 'Sony to Intro 32-Bit System!' December 1993. ^ Kohler, Chris (March 5, 2008). Retrieved August 19, 2017.
'Sony latest to toss hat in vid game arena'. Hollywood Reporter, Inc. May 19, 1994. ^ 'Sony in Disarray on Eve of PlayStation Debut'.
Television Digest with Consumer Electronics: 9. August 14, 1995. 'Will the Real Boss of Sony Please Step Forward?' November 1996. 'Like Sega, Sony Changes Top Execs'. November 1996. Sony Computer Entertainment.
Archived from on April 22, 2004. Retrieved November 12, 2010.
^ Anthony John Agnello (December 28, 2012). Digital Trends.
Designtechnica Corporation. Retrieved December 14, 2014. Miller, Greg (December 21, 2009). Retrieved August 19, 2017. (PDF) (Press release). Tokyo: Sony Computer Entertainment.
July 1, 2002. Archived from (PDF) on December 8, 2004.
Retrieved March 23, 2010. (PDF) (Press release).
Sony Computer Entertainment. September 14, 2005. Archived from (PDF) on November 5, 2005. Retrieved September 14, 2005. (Press release).
Tokyo: Sony Computer Entertainment. May 16, 2008. Archived from on July 2, 2008. Retrieved March 23, 2010.
(Press release). Tokyo: Sony Computer Entertainment. February 25, 2008. Archived from on February 27, 2008.
Retrieved March 23, 2010. (PDF) (Press release). London: Sony Computer Entertainment.
December 8, 2005. Archived from (PDF) on January 12, 2006. Retrieved March 23, 2010. (PDF) (Press release).: Sony Computer Entertainment. January 24, 2006. Archived from (PDF) on February 11, 2006. Retrieved March 23, 2010.
Graft, Kris (March 15, 2006). Archived from on September 6, 2012.
Retrieved January 15, 2008. May 16, 2005. Archived from on May 18, 2005. Retrieved April 4, 2007. 2011 Sony Computer Entertainment America.
Archived from on December 1, 2008. Retrieved January 15, 2008. Archived from on February 13, 2008. Retrieved January 15, 2008. ^ Brendan Sinclair (May 8, 2006).
CBS Interactive Inc. Retrieved December 14, 2014.
Sony Electronics US. Sony Computer Entertainment America.
Retrieved December 14, 2014. (PDF) (Press release). Tokyo: Sony Computer Entertainment. November 30, 2006.
Archived from (PDF) on December 6, 2006. Retrieved March 23, 2010. (Press release). Tokyo: Sony Computer Entertainment. April 26, 2007. Archived from on October 12, 2007.
Retrieved March 23, 2010. (Press release). Tokyo: Sony Computer Entertainment.
September 20, 2007. Archived from on October 11, 2007. Retrieved March 23, 2010. (Press release). Tokyo: Sony Computer Entertainment. April 15, 2009. Archived from on October 9, 2009.
Retrieved March 23, 2010. (Press release). Tokyo: Sony Computer Entertainment. April 15, 2009.
Archived from on October 9, 2009. Retrieved March 23, 2010. (in Japanese).
Impress Watch Corporation. February 24, 2010. Retrieved May 15, 2010. Ivan, Tom (February 24, 2010). Archived from on September 5, 2012. Retrieved May 15, 2010. February 25, 2010.
Retrieved May 15, 2010. Ashcroft, Brian (February 24, 2010).
Retrieved May 15, 2010. (Press release). London: Sony Computer Entertainment. March 2, 2010.
Archived from on March 10, 2010. Retrieved March 23, 2010. (Press release). Sony Computer Entertainment. August 9, 2010. Archived from on September 30, 2010. Retrieved September 5, 2010.
(Press release). Sony Computer Entertainment. August 2, 2011. Archived from on August 19, 2011. Develop-online.net. PlayStation.Blog.Europe.
IGN.com. (Press release). Sony Computer Entertainment. June 25, 2012. Archived from on June 30, 2012. Eurogamer.net. ^ SCEI (August 20, 2013).
MarketWatch, Inc. Retrieved December 14, 2014.
^ Low, Aloysius (May 25, 2014). Retrieved August 19, 2017. ^ Karmali, Luke (May 27, 2014).
Retrieved August 19, 2017. Makuch, Eddie (March 6, 2014). Retrieved March 6, 2014. Ars Technica. Retrieved April 3, 2015. Mic Wright (November 13, 2014). The Next Web.
Retrieved December 14, 2014. Kohler, Chris (January 26, 2016). Retrieved August 19, 2017. Byford, Sam (March 24, 2016).
Retrieved August 19, 2017. Byford, Sam (December 7, 2016). Retrieved August 19, 2017. (PDF) (Press release). Sony Computer Entertainment.
November 30, 2006. Archived from (PDF) on December 6, 2006. Retrieved November 30, 2006. (Press release). Sony Corporation.
April 26, 2007. Retrieved April 27, 2007. Kohler, Chris (March 5, 2008). Retrieved August 19, 2017. ^ Agnello, Anthony John (January 7, 2013).
Designtechnica Corp. Retrieved August 19, 2017. ^ Plafke, James (December 31, 2012).
Retrieved August 19, 2017. September 14, 2011. Retrieved September 14, 2011. Grant, Adam (October 19, 2011).
Retrieved August 19, 2017. Tretton, Jack (October 18, 2011). Retrieved August 19, 2017.
Cullen, Johnny (January 24, 2011). Retrieved January 25, 2011. Savov, Vlad (January 27, 2011).
Retrieved August 19, 2017. (Press release). Sony Computer Entertainment. February 20, 2013. Archived from on February 24, 2013. Retrieved March 12, 2013. PlayStation.Blog.Europe.
Sony Computer Entertainment Inc. (Press Release). Eric jou (December 12, 2014). Retrieved December 12, 2014. Kate Williams (December 11, 2014). Retrieved December 14, 2014.
PlayStation.Blog. ^. PlayStation.Blog. ^. PlayStation.Blog.
PlayStation.Blog. YouTube.com.
Official Site. XDev on Worldwidestudios.net. ^. PlayStation.Blog.Europe.
^. PlayStation.Blog.Europe.
PlayStation.Blog.Europe. PlayStation.Blog.Europe.
Naughtydog.com. October 31, 2014. We can confirm: RESOGUN is coming to PSVita thanks to the guys at @climaxstudios! More details on the port will soon be released by Sony. PlayStation.Blog.Europe.
Lay, Adam (November 5, 2014). Retrieved August 19, 2017.PlayStation.Blog.Europe.PlayStation.Blog. Ancel, Michel (August 12, 2014).
Retrieved August 19, 2017. External links. Wikimedia Commons has media related to. —, Lots of is voice activated: talked to the computer, talked to KITT, talked to Cursor. But there is no place where a voice activation is more universally required than when triggering a. You are, more or less, not allowed to transform to your super-powered alter-ego without ranting some special key-phrase.
This phrase may or may not be descriptive, but it should almost certainly be pithy. If your transformation is lame, you will not be allowed to keep transforming.
In situations where the hero explicitly cannot transform without, rest assured that or a silencing attack will rear its ugly head at least once, making the change impossible when needed the most. If the phrase also untransforms the hero, expect him to do this by mistake sometimes. Villains in particular will often be tricked into saying their power-down phrases.
And woe betide anyone who mispronounces the transformation phrase, as horrible, horrifying things may result. The trope originated with Billy Batson, who first used the 'Shazam!' To transform into in. For some heroes, the phrase can be omitted when time does not allow, especially if the full is omitted. Superheroes who do not go through an explicit (, ) are exempt. A common phenomenon; in the Japanese dialog of and, the word ' — meaning roughly 'change' or 'transform' — is often found in the phrase, and is sometimes the entire phrase. Other times, the phrase may be entire sentences, or even magic spells (especially in the case of some anime), which again can be one word or entire phrases.
Differs from in that By The Power Of Grayskull is the activation password for the, while is a harangue directed at the opposition. This is the magic that actually causes or facilitates the transformation. For one that is simply a cool kind of rallying cry or way to get the adrenaline pumping ('Flame On!' , for example), see. When either of these contains (or is) the name of the hero's new form, it's.
Nor is it for any kind of words used to trigger magical effects. That would be.: In the first season of the English dub, Yugi's transformation into the pharaoh is usually precipitated by his shouting the title of the series. Note Although the scene itself exists, the shouting part does not occur in the Japanese version. The title of the series, Yu-Gi-Oh is one of the pharaoh's titles, which translates to 'king of games'. Parodied in with various shouts when Yugi transforms, the most memorable of which is 'Super Special Awesome Ultra Special Sexy Transformation Sequence GO!'
. Also 'Wonder Twin Powers Activate!
Form of, an Egyptian homosexual!' . The takes a run with it, where the line is 'Super Special Awesome Ultra Special Sexy Transformation Sequence!. has the Barians shout 'Bariarphose!' To turn back into their true forms.: Likewise, Sho initiates his transformation by emitting the series title in a long, loud shrill.
The live-action abbreviate the delivery, making him look a lot cooler. The live-action movies have a different character (American college student Shawn Barker, as opposed to Japanese High School Student Sho Fukamachi).
Also, other Guyvers throughout various incarnations of the series have shown a few different ways of activating this. In the 2nd film, the Guyver-Zoanoid transforms by yelling 'Bio-Morph.' In the 1st animated series, Guyver II (in the Japanese version) didn't need a word at all. Guyver III went from yelling 'Guyver' to 'Bio-Boost' in later episodes. Guess at the end of the day the word just helps one focus.:. The first transformation of involved Yuuno making Nanoha repeat a long, complicated speech that Nanoha later complains is too long and hard to remember; however, to his surprise, she's later able to transform by saying only 'Raising Heart, set up!' .
She also starts her spells with 'Lyrical Magical!' (hence the title). Or at least she's supposed to. You could probably count on your hands the number of times she actually does so.
She does do the full speech again for the final battle of season 1, just to up the drama. In the Japanese version, season one, her activation phrase is 'Raging Heart, onegai', meaning that please really is the magic word (onegai means please)., the majordomo of piloted anime, used the phrase 'Change, Getter X', where X was the number/name of the form to be assumed.
The actual change was just assembling the in a new order. Later on in the series the phrase 'Open Get' was used to disconnect the component vehicles. This is probably more seeing as the phrase 'Change, Getter X' was immediately followed by 'Switch on!'
Each Getter Machine has a set of three switches in their cockpits that indicate which form they transform into. It follows that 'Open Get' is caused by them turning off the switches, thus uncoupling and reverting to the Getter Machines. After all, most anime do these things simply because they are. 's, based heavily on Getter Robo and other shows of its type, uses 'Let's Gekiga In!' (based on 's 'Let's Volt In') for all its combination sequences, and 'Gekiga Out' to disconnect the vehicles.
Each of the Sailor Senshi in went through several different activation phrases over the course of the series, on the order of one or so per arc/season, as they improved their powers and combat ability. The general formula was 'Planet Name Something Power, Make Up!' English dub of the dropped the 'Make Up' bit.
The Dub also mucks around with the names themselves (despite originally being in English) sometimes resulting in made up stuff like 'Moon Cosmic Dream Action'. One really bad time had the Girls calling the first part of the phrase solo, then all at once calling 'Make-Up!' The dub, due to the sheer omission of 'Make-Up' resulting in it ending up as 'Mars Star Power, Planet Power!'
. Sailor Jupiter's pre-attack powerup probably counts. 'Guardian Jupiter! Stir up the storm, summon the clouds, send me your lightning!
Supreme Thunder!' She drops everything but the attack name later on, though. Though it does appear a few times later, making the attack seem more Bad Ass then normal. The spoofs this when John Constantine accidentally sets his Transformation phrase as 'bloody friggin' hell.' .
counts: 'I call upon the powers of Zeus himself, infuse me with your heavenly thunder, which is actually lightning, but no one seems to notice. '. In, the Otome's powers require a vocal authorization from the Otome's bonded master before the Otome herself can verbally invoke her. Spoofed in: Franky the shipwright is a cyborg who activates his powers by shouting '!'
(abnormality) instead of the traditional phrase 'Henshin!' While 'hentai' can also mean 'metamorphosis', its more common meaning of 'weirdo' or 'pervert' creates, as other characters comment he is a weirdo/pervert for running around in nothing but a speedo and a Hawaiian shirt. However, he doesn't even activate his powers this way, and just likes saying the word.:. In, Nagisa, at least, is quite surprised to hear herself call out her and Honoka's key phrase ('Dual Aurora Wave') when they begin their first. This also happens with their after-transformation and their. No explanation of any kind is ever given. This was repeated in the spinoff series.
This time there was an explanation (although not one that can be extended back to the original series), and as a result Saki and Mai don't really question it later on (whereas Nagisa continued to be confused whenever she and Honoka said 'something weird again'). By the way, their phrase was 'Dual Spiritual Power'.
had 'Precure metamorphose!' (Between that and the looks of the five girls, there have been accusations of ripping off, which also uses 'Metamorphose' as its phrase; see below.). had 'Change! Precure Beat Up!' , had 'Pretty Cure, Open My Heart!' , had 'Let's play! Pretty Cure Modulation!'
, had 'Pretty Cure! Smile Charge!' , had 'Pretty Cure Love Link!' , had 'Pretty Cure Rolling Mirror Change!' , and has 'Pretty Cure Princess Engage!' .
Due to the heroines having multiple gem-themed forms, has elements of a: 'Cure Up Rapapa! Miracle Magical Jewelryle!' .
has 'Let's la-stir it up!' As the transformation phrase. had 'Mew Mew X Metamorphose!' , X being the name of their eponymous food (strawberry for Ichigo, pudding for Bu-ling, etc.). changed it to 'Power Pendant, Mew-tamorphosis!'
. In, the 'Incursio' (Bulat's armor, later passed to Tatsumi) is activated by holding and shouting its name.: ' Crusnik 02, starting operation at X percent level!' Every time Abel says that, he transforms from a big into an incredibly badass killer.
Used quite often in. The need their wielder to say the magic in order to switch into a more powerful form.
The is unique to each weapon (though always including the weapon's name) and must be learned from the weapon itself. The phrase can range from the short ('Snap', 'Shatter', 'Dance') to longer ('Reign over the frosted heavens', 'Shoot to kill', 'Sting all enemies to death') to very long ('Flower wind rage and flower god roar, heavenly wind rage and heavenly demon sneer', 'All waves rise now and become my shield, lightning, strike now and become my blade', 'All things in the universe turn to ashes'). The more powerful form, Bankai is activated by saying just that, although everybody tends to say its name afterwards anyway. Unlocking said form also allows one to use the first form without any declarations. For example, while fighting Starrk, the two with the longest release 'phrases' - Kyoraku and Ukitake - activate the first release simply with the names of their swords and without fanfare (contrast with Stark's rather more showy transformation). Helpful given the potential for such lengthy verses getting interrupted.
(Rest of the time, everybody says their phrases anyway because they're.) This aspect is first revealed during Renji's fight with Byakuya.cluing Byakuya into the fact that Renji has achieved Bankai. It's also parodied.
Urahara tells Ichigo that the only way to activate some 'magic armor' is to yell 'TAKE THIS! THE POWER OF JUSTICE! JUSTICE ARMOR! JUSTICE HACHIMAKI! Note English version: 'AMAZING HEADBAND OF JUSTICE IN PLACE!
AMAZING ARMOR OF JUSTICE PROTECT ME!' At the top of his lungs.
Ichigo eventually figures out it's useless, but not before humiliating himself. It later shows up as an actually useful item in a filler arc, leading to much outrage from Ichigo. Aside from the zanpaktou, there's also kido, which can be unspoken by very high level users, to short phrases, to requiring scrolls to keep track of.
Using a kido without the chant weakens it, even for the highest-level users, and when a less skilled user tries, it also increases the chance of the spell failing entirely (and possibly blowing up in the caster's face, as frequently happens with ). In their variant of being Hollow-Shinigami hybrids, the arrancar usually go into by saying a specific word or phrase followed by the name of their zanpaktou. For example, Starrk says 'Kick about - Los Lobos!' , Barragan says 'Rot - Arrogante.'
, and Nnoitra says 'Pray - Santa Teresa!' By contrast, Vizards don their masks silently (they still have zanpaktou with the whole fanfare, of course). In, in order to activate their, Tohru and Akari recite one that doubles as a. Steel knows no doubt.
Steel knows no fear. When faced with my enemy, I hesitate not. I am a weapon to destroy these.
Iron-Blood Transformation!.: The shift from 'civilian clothing' to bird suits was triggered by speaking the phrase, 'bird go!' Into a special wristband.
When the show was brought to America as Battle of the Planets, the phrase was 'transmute!' In the G-Force permutation, the phrase was 'G-Force, Transform!' . 'Transmute to Fiery Phoenix!' . In the original Japanese series, it was treated as. 'Kagaku Ninpou: Hi no Tori!
(Ninja Art: Firebird!)'. In Eagle Riders (which was based on the second series), the phrase is 'Eagle mode, now!' . 'Bird, go!' Is one of the few holdovers from the original series present in, though the heroes shout it while holding aloft their NOTEs instead of saying it into a wristband. /Yoroiden Samurai Troopers used this to don their armor. Usually, they took a transformation stance, yelled out 'Armor of X,' and some sort of incantation.
For Wildfire, this was Tao Jin('the way of virtue'). The subarmor could be summoned at will, and it was donned before entering battle. Apparently, when not in use, their armors took the form of glass spheres with their corresponding Confucian value(depicted with kanji) inside it.: Western mages have personal 'key' phrases to say before reciting spells. (For example, Negi's is 'Ras tel ma scrir magister') There's also a 'training' key phrase for novice mages who don't have a personal one yet. And Pactio cards, which summon a magical artifact for the user with the activation key 'Adeat'. Modified in the, where the transformation sequence is spoken by the hero's handler.
(It's also one of the coolest transforms ever, albeit very long.). had two for each hero, because they each had two. This only happens in the anime, however. In the original manga, they all said the same phrase. Spoofed in with, 'Bridal Striptease, Go!' . Done in just about every series, usually including:.
had 'namemon, Digivolve to. new namemon!' In the dub, and 'namemon, evolve! new namemon!'
In the original Japanese, which gets re-used in every series (with variations added), in addition to the phrases said by the humans. had 'Digimental Up!' In Japanese and 'Digiarmor Energize! (or rather, 'Digiarmor Ener. Gize!)' in the dub. The mon in question would then go through the usual call, but with ' Armor Digivolve to/Evolve.' .
had 'card name, Card Slash!' In Japanese and 'Digi-Modify!
card name, activate!' Evolution/Digivolution being achieved through different cards, except for evolution to Ultimate/Mega which gets 'Matrix Evolution!' In Japanese, and 'Biormerge, activate!' . has '(Double/Hyper) Spirit Evolution!'
In Japanese, and 'Execute, (Beast/Fusion/Unified) Spirit Evolution!' In the dub, plus 'Slide Evolution!' When switching between Human and Beast Spirit. has 'Digisoul - Charge!' , 'Digisoul - Full Charge!' , and 'Digisoul Charge - Overdrive!' , plus 'Charge!
Digi-Soul Burst!' For the final Mode Change. The dub replaced 'Digisoul,' with 'DNA,' and changed the Burst Mode phrase to 'Charge!
DNA Burst Mode!' . has numerous variations of 'DigiXros!' In the dub), including, but not limited to 'Double Xros,' 'Great Xros,' 'Xros Up,' ect.: Yuu's transformation required the phrase 'Pam puru pim puru parim pompun! Pim puru pam puru parim pompun!' .
says 'Perukko Raburin Kurukuru Rinkuru' to turn into her. says 'Mary Bell's Flower Magic!'
. Unlike the previous magic girl series which involve magic words, in, Miho transforms into Lala by saying an actual henshin phrase: 'Toki no kioku ni omoi wo komete, ima, Fancy Lala ni karei naru seichou!' Which translates as 'Bringing my thoughts into the memory of time, grow now magnificently into Fancy Lala!' .
had Alucard use the phrase 'Releasing control art restriction to level (#).' When he goes from merely terrifying to Horror Incarnate.: 'Activate interlocks, dynatherms connected, infracells up, megathrusters are go! Let's go Voltron Force! Form feet and legs! Form arms and torso/body! And I'll form. This doesn't happen exactly in the Japanese version (Golion).
Before the lions combine into Golion, they do say 'Let's Golion!' However, there is no 'Form feet and legs.' Part; the sequence itself doesn't have any dialogue except at the end in later episodes when Akira Kogane/Keith shouts 'Golion!!' . In the, the mode change command 'Form color center!' The various weapon commands ('Form,!' And its variants) are somewhere between this.
has the protagonist shouting 'Rise, Shining Gundam!' Whenever he decides to call his. It's not quite a transformation sequence, but close enough.: FINAL FUSION!! SYMMETRICAL DOCKING!! MEGA FUSION!!
SYSTEM CHANGE!! SANMI ITTAI!!. had 'Drive change go,' 'Volspinner slave on,' 'Mushin ittai Godiner,' and 'Change Genesister.' . Punie-chan's activation in (Magical Witch Punie-Chan) is classic: 'Lyrical Tokarev, Kill Them All!' .: 'Nenshin!'
Pilot 2: 'Gattai!' Pilot 3: 'Go! Apollonius, Apollo possessed by him and Touma use instead 'Sousei Gattai!. changes it, instead, the command is 'X Gattai!, with who says each piece changing depending on episode. The X also changes every time Aquarion combines, with it usually being something that has to do with the current situation or state of mind the Elements have.
changes it once again. Now it's 'Sousei Gattai!, where the X depends on which Aquarion is being created. Everything is said by the first pilot, while 'Aquarion!'
Is shouted by both or all three pilots. In, the Sekirei gain power with a kiss and a chant, called a norito. Each Norito is unique to that Sekerei:. Musubi - These are the fists of my pledge, crush the catastrophe before my Ashikabi. Kazehana - Wind of my pledge, blow away the dark clouds of my sekirei. Homura - These are the flames of my pledge, burn the Karma of my Ashikabi.
Tsukiumi - This is the water of my pledge, purify the evil residing in my Ashikabi. Shiina - Decaying streams of my pledge, wither the cross of my Ashikabi.: This trope is actually almost exclusively present in the Japanese-original series for most of the time in the American-original series, transformation is simply treated as something like breathing, in that it requires little to make it happen. In, their transformations were always voice-activated, in a straight example of this trope.
From: HEAD ON!. In, and, Optimus Prime could achieve a secondary transformation by declaring, 'Optimus Prime, super mode!'
. In episode four of Robots in Disguise, Sky-Byte had his mouth full of the, and was unable to transform because he couldn't say 'Sky-Byte, terrorize!' .: CYBER KEY POWER!!!!!!!!!. In Japan, the transforming call for normal vehicle-to-bot stuff is simply 'Transform' or 'name, Transform' in English, but in the Beast era, it becomes 'Henshin,' which means the same in Japanese and is quite familiar to fans of.
This means RID and BW2 give us 'Henshin' from the beast bots and 'Transform' for the vehicle bots. Of course, the US version of RID leaves 'Transform' as 'Transform,' as it would in the Unicron Trilogy, and gives the Predacons their familiar 'Terrorize' command. Try Dagwon!.: 'Oh key that hides the power of the dark, reveal your true form to me. I, Sakura command you under the contract!
Since CCS is somewhat of a magical girl parody, it doesn't actually cause HER to transform (that's Tomoyo's job as a costume designer; never the same outfit twice! Sakura says it's unnecessary and kinda embarrassing; Tomoyo disagrees.), it just causes the key to transform back into the full-sized wand so she can use it to control the cards. The dub has two different versions. The original one is 'Key of Clow, power of magic, power of light, surrender the Wand, the force ignite., then when the wand becomes the Star Wand, the chant is 'Key of the Star with powers burning bright, reveal the staff and shine your light!.
Dites in are activated by saying 'Restoration!' If the Dite has multiple forms, a number is appended to select the specific form: 'Restoration Zero-One!' .: summons by calling it while clapping her hands together.: Za Beasto!. In, Simon calls out the transformation of Cathedral Terra to Supergalaxy Gurren Lagann, while doing a reverse (or crying tears of blood in ).
Viral goes and responds 'I was waiting for these words!' .: (Other characters opt for Latin or actual Japanese catchphrases when transforming.). In Ayumu and Haruna transform into a Masou Shoujo their keyword is, Nomobuyo, Oshi, Hashitawa, Dokeda, Gunmicha, De, Ribura.' Note 'I'm Lovely and Charming but I Summon Death' in reversed Japanese. Black.Star in calls out to to get her to change.: Panty and Stocking have an elaborate chant while powering up their lingerie into ghost-slaying weapons.
The full version is used once, and later parodied when it quickly decays into apathetic mumbling. Their demonic nemeses, Scanty and Kneesocks, have their own Power of Grayskull chant. In the main character, Ryusei Date, shouts out 'Variable Formation' whenever he and his two team mates combine in the Super Robot SRX. It's a homage and a parody of this trope because 'Super Robots always have to have a cool combination battlecry.'
. In, Hikaru shouts 'Gran Change!' To transform. The girls of say 'Ma-ken-do!' . In the girls transform with 'Twinkle Twinkle Magical Charm Winkle Winkle Jewel Flash' while boys transform with 'Grilla Grilla Magical Charm Winkle Winkle Jewel Flash'.
They also begin each spell with 'Twinkle Twinkle' or 'Grilla Grilla' respectively. In one episode, the fact that boys' and girls' magical phrases are different is a plot point.
Yuuma says 'Mysterious Diamond Flash!' To transform. has 'Tek Setter!' . The Weapons of Light (both the original Darkstar weapons and the knockoff; most notably, Gourry's Sword of Light) in require the phrase 'Light, come forth!'
To activate their goodness. The original Darkstar weapons are actually the followers of Dark-Star Dugradigdu, another plane's equivalent of Ruby-Eye Shabranigdu—instead of his followers becoming lords in their own right like Hellmaster Febrizo and Demon Dragon Garv, Dark-Star's became weapons. In the series' main plane, the local Mazoku are invoked by a litany of titles at the beginning of Black Magic spells; the most famous is probably 'O (that which is) darker than twilight, O (that which is) redder than flowing blood, buried in the stream of time', the invocation of Ruby-Eye himself, from the beginning of Dragon Slave. In, both Mondo and Rokuna chant the sentence of 'With us, you can do it!' Before merging with the monster they choose. Roger's oft-used phrase to active is 'BIG-O!.
has 'Honey Flash!' . The English dub of has 'Arachna Power!' .
has 'Trigger ON!' For activating said Triggers and the Trion bodies.
Yuusei Shounen Papi (AKA: 'Prince Planet') has the title character Papi note In the Japanese version, he's called by this name in both forms. The dub gives him the name 'Bobby' (a similar sounding name to 'Papi') for his. Changing to his superhero form by taking his medallion and shouting 'Piiiiiiii.PAPI!'
The dub keeps the first part, but changes the second part to 'PAZOW!' .: APPRIVOISE!!.: Stand Users often invoke the name of their Stand when they bring it forth, although it's evidently not necessary since just as often the Stand appears without any such prelude. Nonetheless, Dio Brando wouldn't be himself without his 'ZA WARUDO!' Similarly, Hamon users like to call out their technique when they perform it.: METAMORFORCE!!.
![Bit Bit](/uploads/1/2/5/6/125601671/623348274.jpg)
Parodied in. When Shun arrives in Endora and discovers he has a, he immediately names it and tries to call it forth like he's in a henshin scene, even though that's not how summoning Warp Relics works. Emilio immediately gets on his case because the shouting does nothing and only calls attention to them as they try to escape. has the characters yell 'Idol Time Countdown!' Before changing their clothes. The titular armors in require a short, verse to activate.
The name of the relic used to make the gear is always included, and the exact verse seems unique to each relic/user combination. For example, the three users of Gungnir have. Gone, oh little man so tame, Arise the demon.: Captain Marvel's 'Shazam!' Along with Cap, the entire Marvel Family uses this magic transformation word.
(Except for Captain Marvel Jr., who uses 'Captain Marvel!' , making him possibly the only superhero who cannot introduce himself note Aside from for ) The Captain Marvel villain IBAC changes back and forth from his identity by saying his own 'super' name, as does Junior's villain Sabbac. DC is constantly messing with them, though. Billy Batson (calling himself simply Marvel) is now the wizard who gives the others their powers, Freddy Freeman (formerly Captain Marvel Jr) is trying to become a superhero named Shazam (who still uses his name to transform, but has thankfully gained the ability to make that optional, so he CAN say his name without transforming now), and, in a fit of nostalgia, Billy Batson/Marvel changed Black Adam's word from Shazam to 'Chocolate Egg Cream' in an attempt to keep Black Adam from transforming. It didn't take.
Black Adam then got rid of the powers himself by transferring them to a powerless Mary, creating. Which went well. A different Captain Marvel (There've been at least half a dozen, if not more, superheroes named Captain Marvel, none of which are related) had as his phrase the word 'Split!'
This would activate his power. The ability to split his body into pieces, even.